![]() Improvements in gameplay, graphics and logic (including support for high-resolution graphics, improved AI, numerous fixesĪnd user interface improvements), breathing new life into one of the most addictive turn-based strategy games. This open source multiplatform project, written from scratch, is designed to reproduce the original game with significant fheroes2įheroes2 is a recreation of the Heroes of Might and Magic II game engine. ![]() Native resolution is supported (set "videomode = 960x544" option in config file or just click on the left door in main menu and select resolution manually). Use "fullscreen = on" option to scale game area to native Vita resolution or "fullscreen = off" to keep the game area at the center of the screen. ![]() Pointer movement speed can be changed with 'gamepad_pointer_speed' parameter in "ux0:data/fheroes2/fheroes2.cfg". R1, L1 - Switch current character between uppercase/lowercase.D-Pad down - re-visit the field that hero stands on.RePatch reDux0 OR FdFix plugin is required for proper suspend/resume support (only use one at a time). To play into and/or other videos, make sure that all of "*.SMK" files are placed inside "ux0:data/fheroes2/heroes2/anim/" folder. Music files in OGG format (from GoG release of the game) should be placed into the "ux0:data/fheroes2/music/" folder.įheroes2 supports ingame cinematics. Installįheroes2 requires data files from the original Heroes of Might and Magic II.Ĭopy HEROES2.AGG and HEROES2X.AGG (if you own Price of Loyalty expansion) from the original games "DATA" folder into "ux0:data/fheroes2/data" and everything from "MAPS" folder into "ux0:data/fheroes2/maps". I'm keeping this repo just as a playground for new stuff and latest fixes. PlayStation Vita port of fheroes2 project Vita support was merged into upstream, so fheroes2 release page is probably the best place to get the latest version.
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